Zombies is hardly the first game to try this approach, but it certainly has plenty of flavor and minimal frustration compared with the slightly buggy Attack from The Dead that’s also available on the iPhone. You can also boost the smarts of the AI so that the kids you aren’t controlling can more effectively watch your back. In this case, three kids hold down the fort: One has a Nerf-style machine gun, another has a slingshot, and the third lobs explosives–and you’re able to switch between and control all three at the same time.īetween rounds, you rearm and upgrade your weapons while patching up the walls. You’re barricaded in, aiming and shooting at anything that comes your way. Actually, it’s probably more accurate to call this an Alamo-defense game. This polished spin on tower-defense games is a little finicky to control, but it’s a blast. In horror movies, only the spunky kids have a shot in hell of surviving (spoiler: I’m screwed). Given an update spit shine, this game could be fun. IGN gave the game a 8.3/10 and commented that "Where Burn, Zombie, Burn really works best is its simple but flexible set of rules: burn stuff, but don't let the fires get out of control" and " there's a ton of stuff to check out for a downloadable game, but be prepared to spend days if not weeks trying to unlock it all." GameSpot gave the game a 7/10 and commented that "It's short on variety, but an innovative risk-vs.-reward scoring system makes Burn Zombie Burn an intriguing entry in the top-down shooter genre.Two ways 7 Days stands out: A “Story” mode throws a couple of curveball scenarios at you (escort and defend a fleeing scientist, for instance), and an over-the-shoulder camera mode makes for some interesting screenshots…but also makes the game tough to play. In March it was announced that the DLC had passed submission at Sony Europe.īurn Zombie Burn! In Space was released on the PlayStation Network on June 7, 2010, in North America.īurn Zombie Burn has received positive reviews with an aggregate score of 76 on Metacritic. In February 2010 Doublesix announced that the DLC was awaiting approval from Sony, as was a patch that would include a new game mode. On July 31, 2009, Doublesix announced an upcoming downloadable content pack named Burn Zombie Burn! In Space which included two new levels set on an alien spaceship. This space is available in the Asian, European, and North American versions of PlayStation Home. There is also a video screen in the space advertising the game as well as a poster and seating for the users avatars. The space also features a shop where users can buy additional Burn Zombie Burn themed t-shirts and outfits. If they make it through successfully, they are rewarded a t-shirt for their Home avatar. The Maze is a zombie infested maze that the users must make it through within two minutes. The space is called the "Burn Zombie Burn Lobby" in Asia and the "DoubleSix Lobby" in Europe and North America, and features a mini-game called The Maze. On July 30, 2009, Doublesix released a Burn Zombie Burn themed space in the PlayStation 3's online community-based service, PlayStation Home. These normally isolate certain game mechanics and place them in tougher scenarios for the player to complete. Challenges – There are a total of ten challenges in the game, with varying objectives.Timed – The player starts with a five minute limit and he has to kill flaming zombies so that they drop a time pickup, which replenishes the timer.In order to protect Daisy the player must set zombies on fire and kill enough of them to produce a health pickup for Daisy. Defense – This has the player protect Bruce’s girlfriend Daisy, who’s stationary and normally positioned in the center of each level.Freeplay – The simplest of the four modes as the player just has to survive and score high.There is also an optional Tutorial present. However, unlocking levels within each mode has to be done by the player. There are four game modes in the game and all are available on startup. Each event will normally help the player in some way but later in the game they can also harm him. Attaining three consecutive weapon combos activates the button. Each level also has a unique event that is triggered by the “Big Red Button”. The game is split across six levels with varying layouts. Burning zombies are also more dangerous as they run faster and deal more damage to the player if they get too close. In order to score high, the player has to set zombies on fire and each zombie on fire adds to their score multiplier. The core mechanic, as described in the game’s title, is about setting zombies on fire. The objective of the game is kill as many zombies as possible before he dies, whilst reaching certain score thresholds that unlock more of the game. In Burn Zombie Burn! the player controls a character called Bruce, against a never ending horde of various zombies.
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